Cave Crates Tier 1 + 4 respawnen nicht

  • Hallo zusammen, ich habe letztens alle Air Drops eingestellt. Funktioniert alles super.


    Dann habe ich mich an den Höhlenloot gesetzt: "Tier 2 + 4" funktionieren super.


    Aber Tier 1 + 4 (Name: "SupplyCrate_Cave_QualityTier1_C" und "SupplyCrate_Cave_QualityTier4_C") (re)spawnen einfach nicht.


    Ich kann die nichtmal mit Admincommand beschwören.


    "Tier 1" ist absolut identisch mit "Tier 2", bis auf die Zahl im Namen (SupplyCrate_Cave_QualityTier2_C).
    "Tier 4" enthält, genau wie "Tier 3", Loot aus Mods. Wenn ich den Loot aus "Tier 4" in "Tier 3" packe funktioniert alles super, somit kann es nicht an falschen Itemnamen liegen.


    Hier meine 3 Codes, ich hoffe, dass mir jm helfen kann:
    Tier 1

    Zitat von author

    ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Cave_QualityTier1_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=5.0,bSetsRandomWithoutReplacement=true,ItemSets=((MinNumItems=1,MaxNumItems=2,NumItemsPower=5.0,SetWeight=0.4,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=0.2,ItemClassStrings=("PrimalItemArmor_TransparentRiotShield_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=3.0,MaxQuality=7.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=0.2,ItemClassStrings=("PrimalItem_WeaponProd_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=3.0,MaxQuality=7.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=0.2,ItemClassStrings=("PrimalItem_WeaponSword_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=3.0,MaxQuality=7.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=0.2,ItemClassStrings=("PrimalItem_WeaponStoneClub_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=4.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=0.2,ItemClassStrings=("PrimalItem_WeaponMachinedShotgun_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=4.0,MaxQuality=10.0,bForceBlueprint=true,ChanceToBeBlueprintOverride=0.0),(EntryWeight=0.2,ItemClassStrings=("PrimalItem_WeaponCompoundBow_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=4.0,MaxQuality=10.0,bForceBlueprint=true,ChanceToBeBlueprintOverride=0.0),(EntryWeight=0.2,ItemClassStrings=("PrimalItem_WeaponMachinedSniper_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=4.0,MaxQuality=10.0,bForceBlueprint=true,ChanceToBeBlueprintOverride=0.0))),(MinNumItems=2,MaxNumItems=2,NumItemsPower=5.0,SetWeight=0.3,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=0.5,ItemClassStrings=("PrimalItem_WeaponMachinedSniper_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=3.0,MaxQuality=7.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0),(EntryWeight=0.5,ItemClassStrings=("PrimalItemAmmo_AdvancedSniperBullet_C"),ItemsWeights=(1.0),MinQuantity=10.0,MaxQuantity=30.0,MinQuality=3.0,MaxQuality=7.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0))),(MinNumItems=2,MaxNumItems=2,NumItemsPower=5.0,SetWeight=0.3,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=0.5,ItemClassStrings=("PrimalItem_WeaponMachinedShotgun_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=3.0,MaxQuality=7.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0),(EntryWeight=0.5,ItemClassStrings=("PrimalItemAmmo_SimpleShotgunBullet_C"),ItemsWeights=(1.0),MinQuantity=10.0,MaxQuantity=30.0,MinQuality=3.0,MaxQuality=7.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0))),(MinNumItems=2,MaxNumItems=2,NumItemsPower=5.0,SetWeight=0.3,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=0.5,ItemClassStrings=("PrimalItem_WeaponCompoundBow_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=3.0,MaxQuality=7.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0),(EntryWeight=0.5,ItemClassStrings=("PrimalItemAmmo_CompoundBowArrow_C"),ItemsWeights=(1.0),MinQuantity=10.0,MaxQuantity=30.0,MinQuality=3.0,MaxQuality=7.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0))),(MinNumItems=4,MaxNumItems=4,NumItemsPower=5.0,SetWeight=0.4,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_RiotPants_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=3.0,MaxQuality=7.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_RiotShirt_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=3.0,MaxQuality=7.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_RiotGloves_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=3.0,MaxQuality=7.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_RiotBoots_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=3.0,MaxQuality=7.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_RiotHelmet_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=3.0,MaxQuality=7.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0))),(MinNumItems=1,MaxNumItems=2,NumItemsPower=5.0,SetWeight=0.4,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=0.2,ItemClassStrings=("PrimalItemArmor_RiotPants_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=4.0,MaxQuality=10.0,bForceBlueprint=true,ChanceToBeBlueprintOverride=0.0),(EntryWeight=0.2,ItemClassStrings=("PrimalItemArmor_RiotShirt_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=4.0,MaxQuality=10.0,bForceBlueprint=true,ChanceToBeBlueprintOverride=0.0),(EntryWeight=0.2,ItemClassStrings=("PrimalItemArmor_RiotGloves_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=4.0,MaxQuality=10.0,bForceBlueprint=true,ChanceToBeBlueprintOverride=0.0),(EntryWeight=0.2,ItemClassStrings=("PrimalItemArmor_RiotBoots_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=4.0,MaxQuality=10.0,bForceBlueprint=true,ChanceToBeBlueprintOverride=0.0),(EntryWeight=0.2,ItemClassStrings=("PrimalItemArmor_RiotHelmet_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=4.0,MaxQuality=10.0,bForceBlueprint=true,ChanceToBeBlueprintOverride=0.0))),(MinNumItems=1,MaxNumItems=2,NumItemsPower=5.0,SetWeight=0.4,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=0.2,ItemClassStrings=("PrimalItemArmor_GigantSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=3.0,MaxQuality=7.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=0.2,ItemClassStrings=("PrimalItemArmor_MosaSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=3.0,MaxQuality=7.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=0.2,ItemClassStrings=("PrimalItemArmor_MosaSaddle_Platform_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=3.0,MaxQuality=7.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=0.2,ItemClassStrings=("PrimalItemArmor_QuetzSaddle_Platform_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=3.0,MaxQuality=7.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=0.2,ItemClassStrings=("PrimalItemArmor_PlesiSaddle_Platform_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=3.0,MaxQuality=7.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=0.2,ItemClassStrings=("PrimalItemArmor_TitanSaddle_Platform_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=3.0,MaxQuality=7.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3)))))

  • Tier 3

    Zitat von author

    ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Cave_QualityTier3_C",MinItemSets=1,MaxItemSets=2,NumItemSetsPower=3.0,bSetsRandomWithoutReplacement=true,ItemSets=((MinNumItems=1,MaxNumItems=2,NumItemsPower=3.0,SetWeight=0.3,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=0.2,ItemClassStrings=("PrimalItem_StoneBranchSword_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=7.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.1),(EntryWeight=0.2,ItemClassStrings=("PrimalItemunicorn_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=7.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.1),(EntryWeight=0.2,ItemClassStrings=("PrimalItemFissueAxe_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=7.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.1),(EntryWeight=0.2,ItemClassStrings=("PrimalItemSnarlAxe_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=7.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.1),(EntryWeight=0.2,ItemClassStrings=("PrimalItem_BlueSteelSword_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=7.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.1))),(MinNumItems=1,MaxNumItems=2,NumItemsPower=3.0,SetWeight=0.7,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=0.2,ItemClassStrings=("PrimalItemArmor_DoduMetalArmor_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=7.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.1),(EntryWeight=0.2,ItemClassStrings=("PrimalItemArmor_RaptorSaddle_metal_armor_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=7.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.1),(EntryWeight=0.2,ItemClassStrings=("PrimalItemArmor_ToadSaddle_Chitin_armor_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=7.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.1),(EntryWeight=0.2,ItemClassStrings=("PrimalItemArmor_scorpionSaddle_metal_armor_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=7.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.1),(EntryWeight=0.2,ItemClassStrings=("PrimalItemArmor_stagSaddle_metal_armor_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=7.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.1),(EntryWeight=0.2,ItemClassStrings=("PrimalItemArmor_AnkySaddle_sword_armor_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=7.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3)))))


    Tier 4

    Zitat von author

    ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Cave_QualityTier4_C",MinItemSets=1,MaxItemSets=2,NumItemSetsPower=3.0,bSetsRandomWithoutReplacement=true,ItemSets=((MinNumItems=1,MaxNumItems=2,NumItemsPower=3.0,SetWeight=0.3,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=0.2,ItemClassStrings=("PrimalItemDragonSword_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=7.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.1),(EntryWeight=0.2,ItemClassStrings=("PrimalItemBoneShard_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=7.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.1),(EntryWeight=0.2,ItemClassStrings=("PrimalItemTechAxe_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=7.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.1),(EntryWeight=0.2,ItemClassStrings=("PrimalItemHellHammer_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=7.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.1),(EntryWeight=0.2,ItemClassStrings=("PrimalItemGreatAxe_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=7.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.1))),(MinNumItems=1,MaxNumItems=2,NumItemsPower=3.0,SetWeight=0.7,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=0.2,ItemClassStrings=("PrimalItemArmor_argentSaddle_Carbon_armor_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=7.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.1),(EntryWeight=0.2,ItemClassStrings=("PrimalItemArmor_saberarmor_metal_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=7.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.1),(EntryWeight=0.2,ItemClassStrings=("PrimalItemArmor_RexSaddle_metal_armor_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=7.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.1),(EntryWeight=0.2,ItemClassStrings=("PrimalItemArmor_spinoSaddle_roidesmers_armor_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=7.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.1)))))

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