Ein Hallo in die Runde geworfen, Lange ist es her wo ich einen Ark Server auf einem Linux Root Server installiert habe, damals gab es dann den "ARKMANAGER" mit diesem Arbeite ich immer noch, Damals war das auch so das es auch gleich die Linux Files gab, zuerst hatte man den Server per Screen gestartet, bis dann "gesagt, der Arkmanager kam" und alles leichter ging..
Heute ist ARK ASA da, und hier mal ne Frage, kann ich denn mit dem Arkmanager der Eigentlich für Ark Evolved geht, den auch für ASA verwenden, klar ich müsste ein paar Veränderungen machen in der arkconfig, hier mal der code für die "arkmanager.cfg.exsample, aber eigentlich sollte das doch gehen oder nicht?
arkstChannel="master" # change it to a different branch to get non-stable versions
install_bindir="/usr/local/bin"
install_libexecdir="/usr/local/libexec/arkmanager"
install_datadir="/usr/local/share/arkmanager"
# config SteamCMD
steamcmdroot="/home/steam/steamcmd" # path of your steamcmd instance
steamcmdexec="steamcmd.sh" # name of steamcmd executable
steamcmd_user="steam" # name of the system user who own steamcmd folder
steamcmd_appinfocache="/home/steam/Steam/appcache/appinfo.vdf" # cache of the appinfo command
steamcmd_workshoplog="/home/steam/Steam/logs/workshop_log.txt" # Steam workshop log
#steamlogin="anonymous" # Uncomment this to specify steam login instead of using anonymous login
#steamcmdhome=/home/steam # Uncomment this to override steamcmd home directory
# config environment
arkserverexec="ShooterGame/Binaries/Linux/ShooterGameServer" # name of ARK server executable
arkbackupdir="/home/steam/ARK-Backups" # path to backup directory
arkwarnminutes="60" # number of minutes to warn players when using update --warn
arkautorestartfile="ShooterGame/Saved/.autorestart" # path to autorestart file
arkAutoUpdateOnStart="false" # set this to true if you want to always update before startup
arkBackupPreUpdate="false" # set this to true if you want to perform a backup before updating
#arkStartDelay=20 # set this to change the maximum delay between server starts - 0 or unser for no delay, will continue immediately when server is up
#defaultinstance_max=20 # Same as above, for v1.6.43 compatibility
#arkStagingDir="/home/steam/ARK-Staging" # Uncomment to enable updates to be fully downloaded before restarting the server (reduces downtime while updating)
# Options to automatically remove old backups to keep backup size in check
# Each compressed backup is generally about 1-2MB in size.
arkMaxBackupSizeMB="500" # Set to automatically remove old backups when size exceeds this limit
#arkMaxBackupSizeGB="2" # Uncomment this and comment the above to specify the limit in whole GB
# Update warning messages
# Modify as desired, putting the %d replacement operator where the number belongs
msgWarnUpdateMinutes="This ARK server will shutdown for an update in %d minutes"
msgWarnUpdateSeconds="This ARK server will shutdown for an update in %d seconds"
msgWarnRestartMinutes="This ARK server will shutdown for a restart in %d minutes"
msgWarnRestartSeconds="This ARK server will shutdown for a restart in %d seconds"
msgWarnShutdownMinutes="This ARK server will shutdown in %d minutes"
msgWarnShutdownSeconds="This ARK server will shutdown in %d seconds"
msgWarnCancelled="Restart cancelled by player request"
# Notifications
# discordWebhookURL="https://discordapp.com/api/webhooks/{webhook.id}/{webhook.token}"
# notifyMsgShuttingDown="Shutting down"
# notifyMsgStarting="Starting"
# notifyMsgServerUp="Server is up"
# notifyMsgStoppedListening="Server has stopped listening - restarting"
# notifyMsgServerTerminated="Server exited - restarting"
# notifyTemplate="Message from instance {instance} on server {server}: {msg}"
# noNotifyWarning=true
# Restart cancel chat command
#chatCommandRestartCancel="/cancelupdate"
# ARK server common options - use ark_<optionname>=<value>
# comment out these values if you want to define them
# inside your GameUserSettings.ini file
serverMap="TheIsland" # server map (default TheIsland)
#serverMapModId="469987622" # Uncomment this to specify the Map Mod Id (<fileid> in http://steamcommunity.com/sharedfiles/filedetails/?id=<fileid>)
#ark_TotalConversionMod="496735411" # Uncomment this to specify a total-conversion mod
ark_RCONEnabled="True" # Enable RCON Protocol
ark_ServerPassword="" # ARK server password, empty: no password required to login
ark_ServerAdminPassword="keyboardcat" # ARK server admin password, KEEP IT SAFE!
ark_MaxPlayers="70"
#ark_GameModIds="487516323,487516324,487516325" # Uncomment to specify additional mods by Mod Id separated by commas
#ark_AltSaveDirectoryName="SotF" # Uncomment to specify a different save directory name
# ARK server flags - use arkflag_<optionname>=true
#arkflag_OnlyAdminRejoinAsSpectator=true # Uncomment to only allow admins to rejoin as spectator
#arkflag_DisableDeathSpectator=true # Uncomment to disable players from becoming spectators when they die
# ARK server options - i.e. for -optname=val, use arkopt_optname=val
#arkopt_StructureDestructionTag=DestroySwampSnowStructures
# config Service
logdir="/var/log/arktools" # Logs path (default /var/log/arktools)
# steamdb specific
appid=376030 # Linux server App ID
mod_appid=346110 # App ID for mods
# Mod OS Selection
mod_branch=Windows
# Add mod-specific OS selection below:
#mod_branch_496735411=Windows
# alternate configs
# example for config name "ark1":
#configfile_ark1="/path/to/config/file"
defaultinstance="main"
Alles anzeigen
Sollte das allerdings nicht der Fall sein, dann brauch ich bitte jemanden der per den neuen Server ARK ASA auf meinem Root Server Installiert, Docker ist da schon drauf. Ich hab es schon einmal Versucht, aber Ehrlich, ich hab 3 Wochen gebraucht bis ich es verstanden habe wie es gehen soll, und heute Kapiere ich das nicht.
Also wenn sich hier ein Lieber oder eine Liebe findet, die kein Geld dafür verlangt mir zu helfen, wäre ich als Rentner dir sehr Dankbar.
Liebe Grüße
Sam@aalderfrang