Ma ne Frage, haben die nicht gesagt, es gäbe eine Verbesserte Serverperformance ?
Dann frag ich mal Ernsthaft, vor dem Patch hatte ich eine CPU Auslastung bis etwa 33% und nun!?!?!
Wo bitte ich Hier eine Verbesserung? Ich bin gerade allein auf dem Server!
Weis einer Rat oder Arbeiten die noch an einem 2ten Fix ?
PS: Hab hier was gefunden was euch evtl. allen weiter helfen sollte:
[/Script/ShooterGame.ShooterGameMode]
nun fügt ihr darunter folgende Zeilen ein:
PerLevelStatsMultiplier_DinoTamed_Add[0]=0.0f;
PerLevelStatsMultiplier_DinoTamed_Add[1]=0.0f;
PerLevelStatsMultiplier_DinoTamed_Add[2]=0.0f;
PerLevelStatsMultiplier_DinoTamed_Add[3]=0.0f;
PerLevelStatsMultiplier_DinoTamed_Add[4]=0.0f;
PerLevelStatsMultiplier_DinoTamed_Add[5]=0.0f;
PerLevelStatsMultiplier_DinoTamed_Add[6]=0.0f;
PerLevelStatsMultiplier_DinoTamed_Add[7]=0.0f;
PerLevelStatsMultiplier_DinoTamed_Add[8]=0.0f;
PerLevelStatsMultiplier_DinoTamed_Add[9]=0.0f;
PerLevelStatsMultiplier_DinoTamed_Add[10]=0.0f;
PerLevelStatsMultiplier_DinoTamed_Affinity_Add[0]=0.0f;
PerLevelStatsMultiplier_DinoTamed_Affinity_Add[1]=0.0f;
PerLevelStatsMultiplier_DinoTamed_Affinity_Add[2]=0.0f;
PerLevelStatsMultiplier_DinoTamed_Affinity_Add[3]=0.0f;
PerLevelStatsMultiplier_DinoTamed_Affinity_Add[4]=0.0f;
PerLevelStatsMultiplier_DinoTamed_Affinity_Add[5]=0.0f;
PerLevelStatsMultiplier_DinoTamed_Affinity_Add[6]=0.0f;
PerLevelStatsMultiplier_DinoTamed_Affinity_Add[7]=0.0f;
PerLevelStatsMultiplier_DinoTamed_Affinity_Add[8]=0.0f;
PerLevelStatsMultiplier_DinoTamed_Affinity_Add[9]=0.0f;
PerLevelStatsMultiplier_DinoTamed_Affinity_Add[10]=0.0f;
PerLevelStatsMultiplier_DinoTamed[0]=0.0f;
PerLevelStatsMultiplier_DinoTamed[1]=0.0f;
PerLevelStatsMultiplier_DinoTamed[2]=0.0f;
PerLevelStatsMultiplier_DinoTamed[3]=0.0f;
PerLevelStatsMultiplier_DinoTamed[4]=0.0f;
PerLevelStatsMultiplier_DinoTamed[5]=0.0f;
PerLevelStatsMultiplier_DinoTamed[6]=0.0f;
PerLevelStatsMultiplier_DinoTamed[7]=0.0f;
PerLevelStatsMultiplier_DinoTamed[8]=0.0f;
PerLevelStatsMultiplier_DinoTamed[9]=0.0f;
PerLevelStatsMultiplier_DinoTamed[10]=0.0f;
Da hab ich es her