Ich habe meine Game.ini und GameUserSettings.ini im Verzeichnis: "ShooterGame/Saved/Config/LinuxServer" wenn ich meinen Server starte löscht er von beiden den inhalt.
Was läuft da falsch?
An dessen stelle nimmt er dann die "ShooterGame/Config/DefaultGame.ini" (Hoffe der Pfad stimmt habe es aus dem Kopf geschrieben)
Meine ini sieht so aus:
Code: Game.ini
[/script/shootergame.shootergamemode]
ResourceNoReplenishRadiusStructures=0.5
MatingIntervalMultiplier=1.2
EggHatchSpeedMultiplier=5.0
BabyMatureSpeedMultiplier=5.0
bPassiveDefensesDamageRiderlessDinos=true
PoopIntervalMultiplier=1.0
LayEggIntervalMultiplier=2.0
WarmupTime=15
RoundTime=300
TimeBetweenMatches=15
KillScore=2
DeathScore=-1
DamageSelfScale=0.3
MaxBots=1
HarvestResourceItemAmountClassMultipliers=(ClassName="PrimalItemResource_Obsidian_C",Multiplier=2.5)
HarvestResourceItemAmountClassMultipliers=(ClassName="PrimalItemResource_Metal_C",Multiplier=3.0)
bPvEAllowTribeWar=false
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_AnvilBench_Sell_C",EngramHidden=True,EngramPointsCost=75,EngramLevelRequirement=150,RemoveEngramPreReq=False)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_AnvilBench_weapon_Buy_C",EngramHidden=True,EngramPointsCost=75,EngramLevelRequirement=150,RemoveEngramPreReq=False)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_AnvilBench_Buy_C",EngramHidden=True,EngramPointsCost=75,EngramLevelRequirement=150,RemoveEngramPreReq=False)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_AnvilBench_Paint_C",EngramHidden=True,EngramPointsCost=75,EngramLevelRequirement=150,RemoveEngramPreReq=False)
bPvEAllowTribeWarCancel=true[/script/engine.gamemode]
+GameModeClassAliases=(ShortName="FFA",GameClassName="ShooterGame.ShooterGame_FreeForAll")
+GameModeClassAliases=(ShortName="TDM",GameClassName="ShooterGame.ShooterGame_TeamDeathMatch")
[/script/shootergame.shootergameinstance]
MainMenuMap=/Game/Maps/MainMenu[/script/movieplayer.movieplayersettings]
bWaitForMoviesToComplete=False
bMoviesAreSkippable=False[/script/engine.gamesession]
bRequiresPushToTalk=true
MaxPlayers=100[/script/unrealed.projectpackagingsettings]
BuildConfiguration=PPBC_Shipping
StagingDirectory=(Path=)
FullRebuild=True
ForDistribution=True
UsePakFile=True
UseOBB_InAPK=False
+CulturesToStage=en
+CulturesToStage=en_US
+DirectoriesToAlwaysStageAsNonUFS=(Path="Ogg")[/script/enginesettings.generalprojectsettings]
CompanyName=
CompanyName=Studio Wildcard
CopyrightNotice=Fill out your copyright notice in the Description page of Project Settings.
CopyrightNotice=Copyright Wildcard Properties LLC, 2014
Homepage=
Homepage=www.playark.com
ProjectID=B98903CA42E7089552924ABB552F3FA1
ProjectName=ARK: Survival Evolved
SupportContact=
SupportContact=support@studiowildcard.com
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