Hallo liebe ArkComunity,
Ich habe mir vor längerem ein ARK Server erstellt und der war für 1 Monat offline den habe ich heute wieder ausgegraben und wollte mit Kumpels drauf zocken.Aber ich hatte das Problem meine Beobachtung nach crasht der Server jedes mal wenn ich ein Dino schlage aber ich weis nicht warum vielleicht kann ja einer von euch crashlogs auslesen oderso und mir weiterhelfen danke im vorraus für jede antwort.!!!!!
Serverspecs vom Rootserver:
Betriebsystem: Windows 2012R2
Ram:6gb
Cpu:Intel(R) Xeon(R) CPU E5-2680 v2 @ 2.80GHz
Hoster:strato(falls wichtig)
CRASH LOG:::::::::
Fatal error!
VERSION: 246.1
ShooterGameServer.exe!UGameplayStatics::BreakHitResult() (0x00007ff65435c700) + 37 bytes [c:\svn_ark\engine\source\runtime\engine\private\gameplaystatics.cpp:650]
ShooterGameServer.exe!UGameplayStatics::execBreakHitResult() (0x00007ff654b856a7) + 1367 bytes [c:\svn_ark\engine\source\runtime\engine\classes\kismet\gameplaystatics.h:31]
ShooterGameServer.exe!UFunction::Invoke() (0x00007ff653df0e4c) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\class.cpp:3730]
ShooterGameServer.exe!UObject::CallFunction() (0x00007ff653e3220f) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:399]
ShooterGameServer.exe!UObject::ProcessContextOpcode() (0x00007ff653e3481c) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1431]
ShooterGameServer.exe!UObject::ProcessInternal() (0x00007ff653e325ff) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:594]
ShooterGameServer.exe!UObject::ProcessEvent() (0x00007ff653e33700) + 94 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:926]
ShooterGameServer.exe!AActor::ProcessEvent() (0x00007ff65428fa3f) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\actor.cpp:591]
ShooterGameServer.exe!FLatentActionManager::TickLatentActionForObject() (0x00007ff6543d653e) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\latentactionmanager.cpp:130]
ShooterGameServer.exe!FLatentActionManager::ProcessLatentActions() (0x00007ff6543d5c74) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\latentactionmanager.cpp:55]
ShooterGameServer.exe!AActor::Tick() (0x00007ff65428fe7f) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\actor.cpp:747]
ShooterGameServer.exe!APrimalCharacter::Tick() (0x00007ff6535e7b11) + 20 bytes [c:\svn_ark\projects\shootergame\source\shootergame\private\primalcharacter.cpp:2516]
ShooterGameServer.exe!APrimalDinoCharacter::Tick() (0x00007ff653626d44) + 0 bytes [c:\svn_ark\projects\shootergame\source\shootergame\private\primaldinocharacter.cpp:507]
ShooterGameServer.exe!AActor::TickActor() (0x00007ff65428fdfe) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\actor.cpp:733]
ShooterGameServer.exe!FActorTickFunction::ExecuteTick() (0x00007ff65428e7e7) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\actor.cpp:129]
ShooterGameServer.exe!FTickTaskManager::StartFrame() (0x00007ff654514397) + 69 bytes [c:\svn_ark\engine\source\runtime\engine\private\ticktaskmanager.cpp:798]
ShooterGameServer.exe!UWorld::Tick() (0x00007ff6543e3e9d) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\leveltick.cpp:1188]
ShooterGameServer.exe!UGameEngine::Tick() (0x00007ff6543478ef) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\gameengine.cpp:1027]
ShooterGameServer.exe!FEngineLoop::Tick() (0x00007ff65356577b) + 0 bytes [c:\svn_ark\engine\source\runtime\launch\private\launchengineloop.cpp:2376]
ShooterGameServer.exe!GuardedMain() (0x00007ff6535611ec) + 0 bytes [c:\svn_ark\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGameServer.exe!GuardedMainWrapper() (0x00007ff65356674a) + 5 bytes [c:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGameServer.exe!WinMain() (0x00007ff653566878) + 8 bytes [c:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
ShooterGameServer.exe!__tmainCRTStartup() (0x00007ff655229871) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffaee5113d2) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffaef3c5454) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffaef3c5454) + 0 bytes [UnknownFile:0]